Persistence II

Jan 25, 2016
GTA V
2 5
Download on 5Mods

This mod is an alternative mod like Szabo’s Persistance Mod, Allows you to save as many vehicles as you want wherever you want, work with any vehicles, including add-on vehicles.

Tutorial:
Leave your vehicle and press E (D-Pad Right) to save. If successfully saved,
you will hear your vehicle sound alarm.
Enter your vehicle again to remove the save.

Requirements:
– Latest ScriptHookV
– Latest Community Script Hook V .NET
– Visual C++ Redistributable Packages x64 2013
– Minimum Microsoft .NET Framework 4.8
– Metadata (included in archive)

Install:
1. Make sure you have all the Requirements Installed.
2. Extract, Drag and Drop ‘Scripts’ folder into GTAV Root Folder.
3. Enjoy.

Changelog:
v1.3
– Fixed vehicle spawn on top of each other (hopefully)

v1.2
– Fixed Performance drain problem from v1.1.

v1.1
– Fixed Custom Colors not showing up.
– Fixed Vehicles spawn double triple quadruple.
– Helicopter will spawn freezed position until you get close to it.

v1.0
– Fixed Crash while loading files.

v0.7 Beta
– Fixed compatible with Flatbed v5.0.

v0.6 Beta
– Critical bug fixed.

v0.4 Beta
– Fixed Livery not save.

v0.3 Beta
– Fixed Movement locked while playing animation.
– Hide Weapon when playing animation.
– Added Car Key prop while playing animation.

Known Bugs:
– Numbers of vehicles can be persistence is depends your computer can handle, my crappy computer can save 99 vehicles, more than that will have mod kit disappear.

Credits:
Rockstar Games – Great Game
Alexander Blade – Script Hook V
Crosire – Script Hook V Dot Net

Comments
  • Used this mod several times but now when saving vehicles they do not re appear BUT they are saved within the .cfg files in the scrips folder. Not sure what the problem is and can’t find anyone else with this same problem.

    I was thinking it may be because I spawned the vehicles in from a trainer? No idea but any help with this problem would be greatly appreciated.

    Keep up the good work!

    Haze December 27, 2016 3:16 PM Reply
  • can u pleaseeeee make an updated version of the persistence mod so as to work properly on the latest version of the game….plzzzz

    Ruben November 24, 2018 5:37 PM Reply
    • Same here…vehicles got saved, stolen, spawned, owned but won´t reappear upon restart or reload. Also saved in cfg file and the log Shows the following: 08.01.2019 19:10:54:Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei MyRide.Resources.SetModKit(Vehicle _Vehicle, String VehicleCfgFile) bei MyRide.MyRide.Init()

      Which should mean that there is somehow sth. missing or not properly loaded…have all requirements installed or later Version, removed write only on all files, set full admin Control over all files and admin mode on executables… removed all mods besides yours, neither helped.

      Maik January 9, 2019 2:16 AM Reply
  • Have all the requirements, besides higher/newer versions, works so far while using your other Mods, too.
    But upon loading the former saved cars won´t respawn, file is written to disc, but won´t spawn…any Ideas?

    regards and keep up the good work

    Maik January 8, 2019 4:27 AM Reply
  • Same here…vehicles got saved, stolen, spawned, owned but won´t reappear upon restart or reload. Also saved in cfg file and the log Shows the following: 08.01.2019 19:10:54:Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei MyRide.Resources.SetModKit(Vehicle _Vehicle, String VehicleCfgFile) bei MyRide.MyRide.Init()

    Which should mean that there is somehow sth. missing or not properly loaded…have all requirements installed or later Version, removed write only on all files, set full admin Control over all files and admin mode on executables… removed all mods besides yours, neither helped.

    Maik January 9, 2019 2:16 AM Reply
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  • for me the mod doesn’t work i did everything he said and it still doesn’t work

    Rinor March 7, 2020 4:41 AM Reply

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